
Walking Wake
A healing and damaging Water-type Basic Pokémon
What this card does
Heals 20 damage from itself with a single Water Energy.
Can deal significant damage with two Water Energies, placing up to 9 damage counters on the opponent's Pokémon.
Aurora Gain
Heal 20 damage from this Pokémon. (20 damage)
Walking Wake can both heal and attack effectively, making it versatile in battle. Its ability to place multiple damage counters makes it a strong offensive choice against non-Lightning-type Pokémon.
Attacks
Heal 20 damage from this Pokémon.
Put up to 9 damage counters on this Pokémon. This attack does 20 damage for each damage counter you placed in this way.
Which deck it belongs in
Works well in Water decks that need both healing and powerful attacks.
- •Versatile with both healing and damage
- •Can deal substantial damage if you have enough Water Energy
- •Weak against Lightning-type Pokémon
- •Needs multiple Water Energies to maximize its attack potential
Use Walking Wake's healing ability early in the game to maintain its health and ensure it can deliver powerful attacks later.
Walking Wake's undulating movements are believed to have a calming effect on water, hence its name.
This card is quite flexible and can be a good addition to your child's collection, especially for Water-type strategies.
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