
Technical Machine: Crisis Punch
Rotated OutA high risk trainer card that deals massive damage only when your opponent is down to their final prize.
What this card does
You attach this card to one of your Pokemon.
You can use the Crisis Punch attack for 280 damage if your opponent has exactly one Prize card left.
The card must be discarded at the end of your turn.
Technical Machine: Crisis Punch
The Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.) If this card is attached to 1 of your Pokémon, discard it at the end of your turn.
This tool allows a Pokemon to deal 280 damage in a single hit. It is only useful when your opponent is on their last prize card because you must discard the card immediately after use.
Attacks
You can use this attack only when your opponent has exactly 1 Prize card remaining.
Which deck it belongs in
It suits decks that aim to finish games quickly or control the endgame. Players use it to secure a win when the match is nearly over.
- •High damage output
- •Endgame focus
- •Sudden victory potential
- •Discarded after use
- •Strict timing requirement
- •One turn only
Wait until your opponent has exactly one prize card left before attaching this card.
Technical Machine cards represent items that teach specific moves to Pokemon in the games.
Explain to your child that this card is useless until the very end of the game.
Join our parents' Discord
Swap tips, lifts to events, deck help and encouragement with other parents across Oceania. It is a parents-led community, so children take part through a parent.
Parents-led and moderated. See how we keep it safe.

