
Team Rocket's Grimer
A basic Darkness type that removes an opponent's Pokemon at the start of their next turn.
What this card does
The card has 80 hit points and requires one Darkness energy to play.
It uses the attack Corrosive Sludge which costs one Darkness energy and one Colourless energy.
When you use this attack, the defending Pokemon is discarded along with all cards attached to it at the end of your opponent's next turn.
Corrosive Sludge
At the end of your opponent's next turn, discard the Defending Pokémon and all attached cards.
This attack delays its effect until the opponent's following turn. This means their Pokemon disappears before they can use it again.
Attacks
At the end of your opponent's next turn, discard the Defending Pokémon and all attached cards.
Which deck it belongs in
It suits decks that focus on controlling the board by removing key threats. It works well in strategies that rely on timing rather than immediate damage.
- •Removes entire Pokemon
- •Discards attachments
- •Basic stage play
- •Vulnerable to Fighting types
- •Delayed effect timing
Use this attack when your opponent has a powerful setup ready for their next turn.
Grimer is made of sludge so thick that newts live inside its body.
You might notice the Pokemon vanishes after a delay which can feel confusing to watch.
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