Pokémon Parents Oceania
Cards/Steelix V
Steelix V card from the Vivid Voltage set
Illustration by Satoshi Shirai. Card image via the Pokémon TCG API.
Basic Pokémon

Steelix V

Rotated Out

A heavy hitter that gets stronger as it takes damage.

Metal250 HPBasicBeginner to play

What this card does

The card has 250 HP and requires Metal energy to play.

It can use Raging Hammer to deal extra damage based on how many hit counters are on it.

It can use Iron Tackle for a large attack but hurts itself in the process.

Signature attack

Iron Tackle

This Pokémon also does 30 damage to itself. (210 damage)

Raging Hammer lets Steelix V deal 30 base damage plus 10 more for every damage counter it has. This means the card becomes significantly more dangerous as the game goes on and it accumulates hits.

Attacks

MC
Raging Hammer30+

This attack does 10 more damage for each damage counter on this Pokémon.

MCCCC
Iron Tackle210

This Pokémon also does 30 damage to itself.

Which deck it belongs in

This card suits decks that can safely place damage counters on it to boost its attacks. It works well in strategies that focus on dealing big damage quickly rather than keeping the Pokemon healthy for a long time.

Strengths
  • High damage potential
  • Strong late-game power
  • Good HP pool
Watch out for
  • Weak to Fire type attacks
  • Iron Tackle hurts itself
  • Needs specific energy types
Pro tip

Use Raging Hammer when the Pokemon has several damage counters to maximise its attack power.

From the Pokédex

Steelix is known for its incredibly hard body which can crush boulders with ease.

Note for the parent

Watch out for the weakness to Fire cards as they will deal double damage to Steelix V.

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