
Squawkabilly ex
Rotated OutA high risk basic Pokemon that lets you rebuild your hand instantly.
What this card does
Once per game on your first turn you can discard your current hand to draw six new cards.
It has an attack that moves energy from the discard pile to your bench Pokémon for 20 damage.
Squawk and Seize
Once during your first turn, you may discard your hand and draw 6 cards. You can't use more than 1 Squawk and Seize Ability during your turn.
The Squawk and Seize ability is a powerful reset button. It allows you to throw away whatever cards you started with and pull six fresh ones which can change the course of the early game.
Attacks
Attach up to 2 Basic Energy cards from your discard pile to 1 of your Benched Pokémon.
Abilities
Once during your first turn, you may discard your hand and draw 6 cards. You can't use more than 1 Squawk and Seize Ability during your turn.
Which deck it belongs in
This card suits decks that rely on drawing specific support cards quickly. It works well in strategies that need to recover from a bad start or find key trainers fast.
- •Hand recovery
- •Energy acceleration
- •Early game impact
- •High prize penalty
- •One time use limit
- •Lightning weakness
Use the ability only if your starting hand has no useful cards or energy.
Squawkabilly is a bird Pokemon known for its loud calls and flock behaviour.
Your child must decide whether keeping their starting hand is safer than risking it for six random new cards.
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