
Spinda
A confused Spinda that deals damage at the cost of its own stability.
What this card does
The card has 70 HP and requires no special energy to play.
It can use Teetering Steps to deal 40 damage to an opponent.
After using this attack, Spinda becomes Confused.
Teetering Steps
This Pokémon is now Confused. (40 damage)
The key feature is the Teetering Steps attack which allows you to deal 40 damage without spending extra energy. This matters because it provides a low cost way to hurt your opponent early in the game.
Attacks
This Pokémon is now Confused.
Which deck it belongs in
This card fits into basic Pokemon decks that rely on simple attacks. It works well for players who want to keep their strategy straightforward.
- •Low energy cost
- •Basic type
- •Simple mechanics
- •Becomes Confused
- •Fighting weakness
- •Low HP total
Use this card to deal early damage before it becomes too confused to attack.
Spinda has unique spot patterns that are different for every individual Pokemon.
Explain to your child that Confused means Spinda might not be able to attack next turn.
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