
Spidops ex
Rotated OutA sturdy Grass-type defender that punishes opponents for trying to move their active Pokemon.
What this card does
The Trap Territory ability adds one colourless energy cost to your opponent's retreat fee.
The Wire Hang attack deals 90 base damage plus 30 extra damage for every colourless cost in the opponent's retreat fee.
Trap Territory
Your opponent's Active Pokémon's Retreat Cost is {C} more.
This card forces the opposing player to pay more energy to switch out their active Pokemon. If they cannot afford the increased cost, they are stuck taking hits from your powerful attacker.
Attacks
This attack does 30 more damage for each {C} in your opponent's Active Pokémon's Retreat Cost.
Abilities
Your opponent's Active Pokémon's Retreat Cost is {C} more.
Which deck it belongs in
It suits control decks that want to lock down the opponent's board. It works well when paired with cards that increase retreat costs further.
- •High damage output
- •Defensive pressure
- •260 HP durability
- •Takes double damage from Fire types
- •Requires specific setup to maximise damage
Use cards that increase retreat costs further to make Wire Hang deal massive damage.
Spidops weaves intricate webs to catch its prey and is known for its patience.
Check if your child has enough basic energy cards in their deck to support the attack cost.
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