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Pokémon Parents Oceania
Cards/Shiinotic
Shiinotic card from the Surging Sparks set
Card image via the Pokémon TCG API.
Stage 1 Pokémon

Shiinotic

A calming and strategic Pokémon

Grass110 HPStage 1Intermediate to play

What this card does

Can put your opponent's Active Pokémon to sleep with its ability.

Has a coin-flip attack that can deal extra damage if it lands on heads multiple times.

Signature ability

Calming Light

Once during your turn, if this Pokémon is in the Active Spot, you may make your opponent's Active Pokémon Asleep.

Shiinotic's Calming Light ability disrupts opponents, while Spiral Rush offers the chance for significant damage if you're lucky with your flips.

Attacks

GC
Spiral Rush60+

Flip a coin until you get tails. This attack does 30 more damage for each heads.

Abilities

AbilityCalming Light

Once during your turn, if this Pokémon is in the Active Spot, you may make your opponent's Active Pokémon Asleep.

Which deck it belongs in

Works well in decks focused on disrupting opponent's Active Pokémon and dealing consistent damage.

Strengths
  • Effective ability to put opponents' Active Pokémon to sleep
  • Potential for high damage output from Spiral Rush
Watch out for
  • Weak against fire attacks
  • Dependent on luck in the coin flips for maximum attack damage
Pro tip

Use Calming Light early in your turn before attacking with Spiral Rush to maximize its effectiveness.

From the Pokédex

Shiinotic can be found floating over meadows, using its calming presence to soothe the environment.

Note for the parent

Consider pairing Shiinotic with other cards that can handle fire attacks due to its weakness.

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