
Shedinja
Survives with just one hit point.
What this card does
If knocked out, the opponent can't get a Prize card.
Deals damage based on your opponent's Active Pokémon.
Fragile Husk
If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon ex, your opponent can't take any Prize cards for it.
Shedinja uses its Fragile Husk ability to prevent opponents from gaining prizes when it faints, and its Damage Beat attack makes every hit count by increasing the damage based on your opponent's Active Pokémon's condition.
Attacks
This attack does 20 damage for each damage counter on your opponent's Active Pokémon.
Abilities
If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon ex, your opponent can't take any Prize cards for it.
Which deck it belongs in
Works best in decks that aim to weaken an opponent's Active Pokémon with status effects or support cards.
- •Blocks opponent's prize cards
- •Flexible damage output
- •Depends on opponent's Active Pokémon having damage counters
- •Vulnerable to Darkness-type attacks
Pair Shedinja with status-inducing or support cards to maximize its effectiveness.
Shedinja is a ghost Pokémon that can survive with just one hit point, making it a unique and strategic choice in the game.
Shedinja is a powerful card for controlling prize distribution, but ensure your child understands its Fragile Husk ability properly.
Join our parents' Discord
Swap tips, lifts to events, deck help and encouragement with other parents across Oceania. It is a parents-led community, so children take part through a parent.
Parents-led and moderated. See how we keep it safe.

