
Primarina
A resilient water-type that can heal itself or its allies after evolving.
What this card does
It has 150 hit points and evolves from Brionne.
Its ability allows you to heal all damage from one of your Pokémon when Primarina is played from your hand during evolution.
Its attack deals 120 damage but requires shuffling itself and its attached cards back into the deck.
Enriching Melody
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. Heal all damage from 1 of your Pokémon.
The Enriching Melody ability provides a crucial second chance by removing all damage from a Pokemon. This makes it valuable for keeping key pieces of your strategy alive rather than losing them to fainting.
Attacks
Shuffle this Pokémon and all attached cards into your deck.
Abilities
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. Heal all damage from 1 of your Pokémon.
Which deck it belongs in
This card suits decks that rely on evolving quickly and need to recover from heavy hits. It works well in control-style strategies where preserving resources is more important than dealing immediate damage.
- •Durable HP
- •Healing support
- •Evolving teamwork
- •Weak to Lightning
- •Self-removal attack
- •Stage 2 requirement
Use the ability to save a weaker Pokemon from fainting, rather than healing Primarina itself.
Primarina sings beautiful melodies that can charm even the most stubborn opponents.
Remind your child that using the attack removes Primarina from play, so they should think carefully before choosing it over the healing ability.
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