Front-end preview · v0.2.0build 20260910.0839
Pokémon Parents Oceania
Cards/Lanturn
Lanturn card from the Stellar Crown set
Card image via the Pokémon TCG API.
Stage 1 Pokémon

Lanturn

Lanturn's signature move is to confuse opponents and deal extra damage.

Lightning120 HPStage 1Intermediate to play

What this card does

Disorienting Flash confuses the opponent's Active Pokémon, increasing damage dealt.

Thunderous Bolt deals 140 damage but prevents Lanturn from attacking next turn.

Signature attack

Thunderous Bolt

During your next turn, this Pokémon can't attack. (140 damage)

Disorienting Flash is a powerful setup move that can disrupt your opponent's strategy. Thunderous Bolt is a high-damage attack but sacrifices an upcoming turn for maximum impact.

Attacks

CC
Disorienting Flash

Your opponent's Active Pokémon is now Confused. Put 8 damage counters instead of 3 on that Pokémon for this Special Condition.

LCC
Thunderous Bolt140

During your next turn, this Pokémon can't attack.

Which deck it belongs in

Lanturn works well in decks focused on set-up and control, where confusing the opponent is key.

Strengths
  • Disorients opponents
  • High damage potential
Watch out for
  • Cannot attack after using Thunderous Bolt
  • Fighting weakness
Pro tip

Use Disorienting Flash to set up Thunderous Bolt, ensuring the opponent's Active Pokémon is Confused first.

From the Pokédex

Lanturn can be found in deep waters and is known for its bioluminescent abilities.

Note for the parent

Consider Lanturn if you're looking to add a card that can disrupt your opponent's strategy effectively.

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