
Jamming Net Team Flare Hyper Gear
Rotated OutA Trainer card that weakens your opponent's attacks.
What this card does
The Jamming Net reduces the damage of the Pokemon it is attached to by 20 points.
This reduction happens before any Weakness or Resistance calculations are applied.
When the card is removed from a Pokemon, it goes to its owner's discard pile.
Jamming Net Team Flare Hyper Gear
The attacks of the Pokémon this card is attached to do 20 less damage to all Defending Pokémon (before applying Weakness and Resistance). (Don't apply Weakness and Resistance for Benched Pokémon.) When this card is removed from a Pokémon for any reason, put this card in its owner's discard pile.
This card acts as a defensive shield for your opponent. It makes the attacks of the Pokemon wearing it significantly weaker, which can stop powerful hits in their tracks.
Which deck it belongs in
This tool fits best into decks that rely on high damage attacks but need protection from being one-shot by even stronger opponents.
- •Reduces attack damage
- •Works before weaknesses
- •Easy to remove
- •Only affects one Pokemon
- •Does not bench protection
- •Limited use duration
Use this card on the opponent's most dangerous attacker to lower their damage output.
Team Flare is a villainous group in the Pokemon X and Y games that seeks to destroy the world.
Explain to your child that this card is a defensive item used by the opponent to reduce damage, rather than a boost for their own Pokemon.
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