
Iris
Rotated OutA powerful support card that boosts damage based on game progress.
What this card does
The active Pokemon deals 10 extra damage for each Prize card your opponent has taken.
This bonus applies before Weakness and Resistance are calculated.
Iris
During this turn, your Pokémon’s attacks do 10 more damage to the Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).
This card turns the opponent's progress into a weakness. As they take more Prizes, their Active Pokemon becomes significantly easier to defeat.
Which deck it belongs in
It suits decks that aim to win quickly by taking multiple Prize cards in one turn. It works well when you can force your opponent to lose several Prizes at once.
- •High damage potential
- •Encourages aggressive play
- •Simple mechanic
- •Only lasts for one turn
- •Ineffective early game
- •Requires specific deck strategy
Use this card when your opponent has already lost two or more Prize cards to maximise the damage boost.
Iris is a Dragon Master from the Unova region who travels with her Axew.
Explain to your child that this card is most effective late in the game when the opponent has already lost some prizes.
Join our parents' Discord
Swap tips, lifts to events, deck help and encouragement with other parents across Oceania. It is a parents-led community, so children take part through a parent.
Parents-led and moderated. See how we keep it safe.

