
Hydrapple ex
A 330 HP wall that hits harder the longer the game runs.
What this card does
Hydrapple ex is a Stage 2 with a huge 330 HP, which makes it very hard to knock out in a single attack. It evolves from Applin then Dipplin.
It is one of the decks built specifically to beat Dragapult ex. It heals, it builds up Energy, and it grows into a hit big enough to knock out almost anything in one go.
Ripening Charge
Once during your turn, you may attach a Basic Grass Energy card from your hand to 1 of your Pokémon. If you attached Energy to a Pokémon in this way, heal 30 damage from that Pokémon.
Once a turn, the player attaches a Basic Grass Energy from hand to any Pokémon and heals 30 damage from it. Free Energy plus healing every turn is what powers its attack and keeps it standing, so it can out-grind faster decks.
Attacks
This attack does 30 more damage for each Grass Energy attached to all of your Pokémon.
Abilities
Once during your turn, you may attach a Basic Grass Energy card from your hand to 1 of your Pokémon. If you attached Energy to a Pokémon in this way, heal 30 damage from that Pokémon.
Which deck it belongs in
The core of the Hydrapple ex deck, a slower control plan that aims to survive the early game and take over once its attacker is fully loaded.
- •Huge 330 HP, very hard to knock out in one hit
- •Heals itself every turn
- •Builds its own Energy for free
- •Grows into a one-hit knockout on almost anything
- •Weak to Fire attackers
- •Slow to get going, so it can lose to fast aggressive decks
- •Needs a full Stage 2 line plus Energy support
Pairs well with
A common partner that adds even more Grass Energy acceleration.
Do not rush the attack. Every turn you heal and load Energy is a turn the opponent wastes hitting a wall.
Top players who use this deck
Hydrapple ex is a dedicated counter to Dragapult rather than a tournament-topper. Its Grass and Meganium shell has reached the money at events such as the Los Angeles Regional, and a related Grass deck took Top 4 at Australia's Melbourne Regional.
Hydrapple is a cluster of syrupy apple-dragons. Its sticky, self-renewing design is exactly why the card heals and refuels every turn.
A Double Rare. The deck wants a few support Pokémon to feed it Energy, so budget for the supporting cast as well as the headliner.
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