
Hop's Sandaconda
A powerful Fighting type that stops retreats but risks hurting its own team.
What this card does
Hop's Sandaconda has 140 HP and evolves from Hop's Silicobra.
The Rumble attack costs one Fighting and one Colorless energy to deal 30 damage and stop the opponent's Pokémon from retreating next turn.
The Break Ground attack costs one Fighting and two Colorless energies to deal 140 damage but also deals 20 damage to each of your own Benched Pokémon.
Break Ground
This attack also does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (140 damage)
This card uses its second attack to deal heavy damage while weakening your own bench. You must weigh the benefit of a strong hit against the cost of damaging your other Pokémon.
Attacks
During your opponent's next turn, the Defending Pokémon can't retreat.
This attack also does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Which deck it belongs in
It suits decks that can protect their bench or heal damaged Pokémon quickly. It works best when you need to lock an opponent in place with Rumble before finishing them off.
- •High damage output
- •Retreat denial
- •Uncommon rarity
- •Self-damage on bench
- •Fighting weakness
- •Energy cost
Use Rumble to trap a valuable opponent's Pokémon before switching in Sandaconda to attack with Break Ground.
Sandaconda coils around its prey and squeezes until it cannot move.
Remind your child to check their bench before using Break Ground so they do not accidentally defeat their own Pokémon.
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