
Hatterene
Rotated OutA psychic powerhouse that grows stronger as the opponent powers up.
What this card does
Hatterene has 130 hit points and uses Psychic energy.
You can use its Witch Rondo ability to swap it with a benched Pokémon once per turn, forcing your opponent to do the same.
Its Psychic attack deals 30 damage plus 50 extra damage for each energy attached to your opponent's active Pokémon.
Witch Rondo
Once during your turn, you may switch your Active Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
The key feature is its Psychic attack which scales with the opponent's resources. This means Hatterene becomes significantly more dangerous if your child forces their opponent to attach many energy cards.
Attacks
This attack does 50 more damage for each Energy attached to your opponent's Active Pokémon.
Abilities
Once during your turn, you may switch your Active Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Which deck it belongs in
This card suits decks that focus on controlling the board by swapping active Pokémon. It works well in strategies that encourage opponents to build up their energy before attacking.
- •High damage potential
- •Board control ability
- •Scales with opponent's setup
- •Weak to Darkness type attacks
- •One use per turn limit
- •Requires opponent energy to shine
Use the Witch Rondo ability to protect Hatterene from dangerous attacks or to bring it forward when the opponent has many energy cards attached.
Hatterene is known for its large horn which it uses to project psychic waves.
Watch for the ability trigger because it changes which Pokémon is fighting and affects who takes damage next.
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