
Great Tusk ex
Rotated OutA heavy hitting Fighting type that ignores defensive buffs.
What this card does
This card has 250 HP and costs four energy to attack.
Its Great Bash deal 260 damage without being reduced by opponent effects.
You must discard five cards from your deck at the end of each turn if it stays active.
Quaking Demolition
Once at the end of your turn (after your attack), if this Pokémon is in the Active Spot, you must discard the top 5 cards of your deck.
The key feature is that its damage ignores protections on the opponent's Pokemon. This makes it reliable against decks that try to reduce incoming harm, though you pay a steep price by discarding cards from your deck.
Attacks
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Abilities
Once at the end of your turn (after your attack), if this Pokémon is in the Active Spot, you must discard the top 5 cards of your deck.
Which deck it belongs in
It suits aggressive decks that want to end games quickly. It works best when you can afford to lose card advantage for raw damage.
- •Ignores damage reduction
- •High single hit damage
- •Basic Pokemon status
- •Discards five cards per turn
- •Weak to Psychic attacks
- •Two prize penalty on defeat
Use it early in the game before you run out of cards to discard.
Great Tusk is a Paradox Pokemon from the past that resembles a dinosaur.
Watch out for the rule where your opponent takes two prize cards if this Pokemon is knocked out.
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