Pokémon Parents Oceania
Cards/Gengar GL
Gengar GL card from the Rising Rivals set
Illustration by Naoyo Kimura. Card image via the Pokémon TCG API.
Basic Pokémon

Gengar GL

Rotated Out

A fragile Psychic-type that deals heavy damage by hiding away.

Psychic70 HPBasicBeginner to play

What this card does

Gengar GL has 70 HP and requires Psychic Energy to use its attacks.

Confuse Ray does 10 damage and confuses the opponent's Pokemon.

Attack and Hide deals 3 damage counters to one enemy Pokemon.

Signature attack

Confuse Ray

The Defending Pokémon is now Confused. (10 damage)

The key feature is its ability to remove itself from play after dealing damage. This lets you reuse the card later without losing it permanently from your hand or discard pile.

Attacks

P
Confuse Ray10

The Defending Pokémon is now Confused.

PCC
Attack and Hide

Put 3 damage counters on 1 of your opponent's Pokémon. You may shuffle Gengar GL and all cards attached to it back into your deck.

Which deck it belongs in

This card suits decks that focus on discarding and recycling resources. It works well in strategies that value removing threats temporarily rather than keeping them on the field.

Strengths
  • Reusable attack
  • Disruptive effect
  • Deck cycling
Watch out for
  • Low health pool
  • Darkness weakness
  • Requires specific energy
Pro tip

Use the shuffle ability to save Gengar for a later turn when you need more damage.

From the Pokédex

Gengar is known for hiding in shadows and emerging only when it feels like it.

Note for the parent

The 'damage counters' are just markers for points so you do not need to worry about complex math rules.

Free, for parents

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