
Garchomp C
Rotated OutA powerful attacker that deals heavy damage but hurts its own team.
What this card does
Garchomp has 80 hit points and costs nothing to play.
It can use Claw Swipe for 30 damage using two Energy cards.
It can use Earthquake for 50 damage using three Energy cards.
Earthquake
This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (50 damage)
The Earthquake attack deals significant damage to the opponent but also inflicts 10 damage on each of your own Benched Pokémon. This means you must carefully manage your team because this move hurts both sides.
Attacks
This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Which deck it belongs in
This card suits aggressive decks that aim to end games quickly. It works best when you have ways to heal or protect your Benched Pokémon from self-inflicted damage.
- •High damage output
- •Basic Pokemon ease of play
- •Cost-effective Energy usage
- •Self-damage to bench
- •Low hit points
- •Colorless weakness
Only use Earthquake if your Benched Pokémon have enough health to survive the 10 damage or if you can heal them in the same turn.
Garchomp is known for its sharp fangs and ability to fly at high speeds, making it a formidable opponent in battle.
Explain to your child that using the strongest attack can backfire by damaging their own weaker Pokemon on the bench.
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