
Galarian Slowbro V
Rotated OutA sturdy Dark-type defender that stops opponents from running away.
What this card does
The card has 210 HP and requires three energy cards to play attacks.
It can poison the opponent's active Pokémon once per turn using its ability.
Its attack deals 130 damage and prevents the opponent's Pokémon from retreating for a full turn.
Rapid-Fire Poison
Once during your turn, if this Pokémon is in the Active Spot, you may make your opponent's Active Pokémon Poisoned.
The Tripping Shot attack locks the opponent's active Pokémon in place. This means they cannot swap it out for another card to avoid damage or status effects during their next turn.
Attacks
During your opponent's next turn, the Defending Pokémon can't retreat.
Abilities
Once during your turn, if this Pokémon is in the Active Spot, you may make your opponent's Active Pokémon Poisoned.
Which deck it belongs in
This card suits decks that focus on controlling the board and dealing heavy damage. It works well with strategies that benefit from keeping an opponent stuck in one spot.
- •High health
- •Prevents retreat
- •One-time poison effect
- •Fighting weakness
- •Requires three energy
- •Single use ability
Use the ability early to set up poison, then follow up with Tripping Shot to trap the opponent.
Galarian Slowbro evolved differently in the Galar region due to the unique environment and its interaction with Galarian Yamask.
Your child will need to attach three energy cards to use its main attack, so watch how they manage their resources during play.
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