
Exploud ex
Rotated OutA sturdy Colorless defender that weakens powerful opponents over time.
What this card does
It places damage counters on opponent's Pokémon-ex between turns while active.
Derail discards Special Energy from the defending Pokémon.
Hyper Tail deals extra damage if the target has Poké-Powers or Poké-Bodies.
Extra Noise
As long as Exploud ex is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon-ex between turns.
The Extra Noise ability allows you to place one damage counter on each of your opponent's Pokémon-ex between turns. This passive effect gradually wears down their strongest cards without using your turn.
Attacks
Discard a Special Energy card, if any, attached to the Defending Pokémon.
If the Defending Pokémon has any Poké-Powers or Poké-Bodies, this attack does 60 damage plus 20 more damage.
Abilities
As long as Exploud ex is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon-ex between turns.
Which deck it belongs in
This card suits decks that rely on multiple powerful Pokémon-ex to build a wide board presence. It works well in strategies that want to chip away at high HP threats over several turns.
- •Passive damage accumulation
- •Removes Special Energy
- •High HP for survivability
- •Vulnerable to Fighting type attacks
- •Requires multiple prizes if knocked out
- •Ineffective against non-ex Pokémon
Use Derail early in the game to strip away Special Energy before your opponent can attach more.
Exploud are known for their loud cries which can be heard from many kilometres away.
Explain to your child that keeping Exploud ex active is key because its ability only works while it is the Active Pokémon.
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