
Dhelmise ex
A sturdy Grass-type defender that traps opponents with its anchor attack.
What this card does
Dhelmise ex has 140 HP and costs two Grass energies plus one Colorless energy to play.
Its Anchor Shot attack deals 80 damage and stops the opposing Pokémon from retreating during the next turn.
Anchor Shot
During your opponent's next turn, the Defending Pokémon can't retreat. (80 damage)
The key feature of this card is its ability to lock an opponent's active Pokémon in place. This prevents them from swapping for a weaker target, forcing them to take damage or use other resources to deal with it.
Attacks
During your opponent's next turn, the Defending Pokémon can't retreat.
Which deck it belongs in
This card suits decks that focus on controlling the pace of the game rather than dealing massive damage quickly. It works well in strategies that rely on keeping the opponent's main attacker stuck while you build up your board.
- •Strong defense
- •Traps opponents
- •Simple attack
- •Vulnerable to fire
- •High prize penalty
- •One turn effect
Use Anchor Shot early in the game to stop a powerful opponent from switching out their main attacker before they can deal significant damage.
Dhelmise is a Ghost and Steel type Pokémon that resembles a pirate ship made of seaweed and wood.
Remind your child that playing a Pokémon ex means their opponent will take two prize cards if Dhelmise is knocked out, so it is important to protect it or ensure it has served its purpose.
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