
Dark Bell
A trainer card that confuses both active Pokemon.
What this card does
The player uses this item to affect the battle.
Both active Pokemon become confused immediately.
Dark Bell
Both Active non-{D} Pokémon are now Confused.
This card forces confusion on every Pokemon currently in the active spot. Confusion makes a Pokemon likely to hurt itself instead of attacking, which can disrupt an opponent's strategy.
Which deck it belongs in
It suits decks that want to control the pace of the game or stop aggressive attackers.
- •Disrupts opponents
- •Unpredictable outcomes
- •Quick effect
- •Hurts own Pokemon
- •Requires active slot
- •Random results
Use this when your opponent has a powerful attacker that is about to deal heavy damage.
Dark Bell is known for its eerie chimes that are said to confuse those who hear them.
Remind your child that this card affects both sides if they have an active Pokemon too.
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