
Ash Greninja EX
Rotated OutA powerful water attacker with high damage potential but significant risk if knocked out.
What this card does
Dancing Shuriken flips three coins to deal variable damage based on heads.
Ninja Blade deals a steady 130 damage but forces Ash Greninja EX to skip its next turn.
Ninja Blade
This Pokémon can't use Ninja Blade during your next turn. (130 damage)
The Dancing Shuriken attack allows for big swings in damage, potentially dealing up to 80 points if all coins land on heads. This makes it excellent for finishing off weakened opponents quickly.
Attacks
Flip 3 coins. This attack does 20 damage times the number of heads to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
This Pokémon can't use Ninja Blade during your next turn.
Which deck it belongs in
This card suits aggressive decks that aim to knock out opponent Pokemon rapidly. It works best when supported by cards that protect it or recover from its own attack limitations.
- •High damage output
- •Versatile attack options
- •Fast game pace
- •Takes double prize penalty when knocked out
- •Weak to Grass types
- •Ninja Blade causes self-sleep
Use Dancing Shuriken early to secure knockouts before the opponent can build up strong defences.
Greninja is known for its speed and stealth, often appearing as a shadowy blur to its enemies.
Remind your child that if this powerful Pokemon is defeated, the opponent gets two prize cards instead of one.
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